My summer car

broken image
broken image

“What if the car building was really difficult and painstaking?” Rojola says. But yes, car cannot exist in a vacuum - needs meaningful interactive environment around it.”īy using the car as a focal point, there’s a real sense of player investment, too. That always was the main focus and will be during the development. “For the majority of players it is still mostly about building the car and getting it to work. “The Finnish setting was just natural theme for the game I was making, as it is something I know about without needing to pretend I do,” he continues. a generalized view of our lifestyle - no particular cues into my life - but we know our source material, and that is the most important thing to have for any creator.” “Then again, autobiographical for all of us Finns who were or are living at the countryside. But I was more into mopeds and computers,” he says. “I grew up in small village and for some period I had an old BMW.